As
a dancer and choreographer, I embrace a modern
tradition (having studied with modern dance pioneers Hanya Holm,
Alwin Nikolais, Merce Cunningham, Eric Hawkins and Bella Lewitsky)
and a postmodern tradition
(having been influenced by Lar Lubovitch, Doug Varone, and Viola
Farber among others). My dance research explores the convergence
of choreography with new media technologies and how this convergence
is a practice also influenced by cross-cultural and interdisciplinary
collaboration.
My
work is summarized into two main areas: Performance
and Research. The area of Performance refers to my role as choreographer
utilizing motion capture, video,
animation and telematics,
and as a dancer with a practice in improvisation
and use of interactive technology.
In the area of Research I explore three overlapping themes of media
practice: motion capture,
telematics, and interactive
performance.
My
main focus is to understand the needs of the dancer and choreographer
in technology-mediated environments, and how creative work itself
is influenced by new media technology. In particular I have an ongoing
collaboration with video artist John Crawford where in we develop
dancer/technology work for Active
Space environments. From desktop to wearable devices to telecommunication
tools, I find that dancers want
to experience how technology enhances performance skills, creative
process and theatrical production. Most dancers do not have access
to practical experiences with advanced technologies or frequent
opportunities to participate in long-term project-based
work that allows a deep exploration of their expressive potential
with technology. Therefore, my research serves to explore and provide
situations wherein models for how dance with digital technologies
might be applied to choreography, dance training, performance, and
collaborative approaches to
digital art practice.
My
research to date has resulted in a thematic index of dance and digital
studies, in three main areas: motion
capture choreography, telematics,
and interactivity through Active
Space Research. I feel a responsibility to to develop approahces
to the practice of dance and technology. In this regard, I follow
Jerome Bruner’s premise that "creativity emanates from
"combinatorial activity and explore how creative-thinking and
processes may be consistent with concepts and structure of hypermedia.
Within the discipline of dance, "combinatorial activity"
suggests the integration of dance activities in a computer-mediated
performance environment that can provide feedback and increased
awareness of the body in space and time.
As a choreographer I recognize that, in the 21st century, we have
new ways to collaborate and share creative work over
the internet. The web and internet are of tremendous importance
in dialog, putting together different aspects of art making (See
Ph.D dissertation A Study of On-Line collaboratinve Choreography...),
therefore, my investigations also focus on dance studio-based work
of improvisation and choreography with performers
at a distance and reaching across
global boundaries.
I
believe there are educational and aesthetic needs for developing
dance with technology performance techniques, such as when live
video capture shares the stage with dancers, videoconferencing,
motion tracking. These are areas I have
worked on with colleagues at on a national and international level:
NYU, University of Arizona, University of Wisconsin Madison, University
of Utah, Ohio State, University of Southern California, the Internet
2 Consortium, electricFX, as well as artists and scholars in Western
and Eastern Europe, Europe and China.
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